Hi there, new to Construct, but really liking it so far. I've run into the problem of wanting to reference any solid object that collides/overlaps with a sprite I have. The aim is to have an area of detection around the player, that will pop up info about surrounding objects, for the purpose of this exam, just the objects height & width.
So I'm making a conditional, System > Is Overlapping (Advanced) > Then I'm selecting my colliding Sensor sprite for Object A & Attribute Solid for Object B. I'm also selecting to "Not Pick Object A", and to "Pick Object B" as this image will show.
<img src="http://img152.imageshack.us/img152/5188/constructexample1.png">
Now in my next step was to make a bit of text called PopUp, at the solid object's X,Y coords with a value of that solid object's Height,Width properties.
<img src="http://img152.imageshack.us/img152/4540/constructexample2.png">
But I've got no clue how to reference that "picked" object with the Solid attribute. I've searched and searched on the wiki, to no avail. What would I use in this second example image, to reference the Solid attributed object rather than Thing.X or Thing.Y(for example of course, I didn't think those would work).
I might be going about the whole "Picked" object thing, so any help would be appreciated. Thanks for the time it took to read that.