when i switch out sprites for families (both with the same set of private variables) in the event sheet editor, the private variables in the actions seem to change
suppose i had an event where the play pressed "shift" while the sprite was overlapping the ground and the action was to set private variable "yVelocity" to -50 and then i switch the sprite out for a family, the private variable will change to another private variable like "xVelocity" or another private variable common to bother the sprite and the family
i think it has to do with the ordering of the private variables but i'm not sure what goes on behind the scenes of construct