Sorry to necro this thread, but I'm looking for a similar solution.
The save/load to disk command does not save the state of global variables, and one of the global variables I'm using saves the player's high score (so that he can always compare his latest score to his highest).
Now I could simply save the high score data to an ini file and have the game read from that, but then the player can always just open that ini file and type "9999999999999999999999999999999999" into the high score section.
Is there another way around this, or is it just one of Construct Classic's (few and far between) flaws that I'll have to live with?