Is it possible to have parallaxing backgrounds in a Metroidvania style map such as this?
If I place all of the backgrounds and set the background layer's scroll rates to 50, the backgrounds are highly offset and often go off screen. I tried offsetting the backgrounds in the layout editor but that didn't help. I also tried creating backgrounds individually as you enter each room, but that didn't help either.
If each room was a separate layout then this might not be a problem..but I'm using a single layout and MagiCam so.
Any ideas?