okay, i still think the mouse&keyboard (M&K) object should be global in the sense that it's not added to layouts but the entire application/game itself.
because creating events using M&K requires the M&K object in the layout, creating multiple event sheets each with their own M&K objects and then bringing them all together into one layout brings a few questions:
- do i have to add the M&K object to this layout for the imported event sheets to work?
- will the layout run without it's own M&K object?
- do i have to copy and paste all the M&K objects from all other layouts?
i think having to add the M&K object every time a new event sheet needs to access the actions and conditions of the M&K object is inefficient
Doppel's Workaround:
Yeah i know what to do:
-Create M&K object
-Change it to Global
-In layers copy the M&K object
-And paste it to the new layer (on the layer!)