Not sure what to do about this one, I've tried several different methods to make Megaman X's "Dash" limited, but every time the input for the dash is executed it's perminent and can continue as long as the player holds the input/key/button down. I would like to be able to limit his dash to about less than half a second for a portion of screen space, but I don't know how I would go about that with events in the latest version of Construct.
I've gotten wall sliding and wall jumping to work right, so I thank the gent that suggested using a private variable on that one. Private variables don't seem to work on this particular problem either, so I must be doing something wrong.
I can't post my .cap just yet, because I don't have a file hosting service account yet... unless you can upload via photobucket...
Here's my first event group. I know it's not much, and probably not that much help to anyone reading this topic... but if you spot something that is conflicting with another event or something please tell me. This is new ground for me.
Left click for full view.
<img src="http://i52.photobucket.com/albums/g21/puppiesonacid/EventSheet1.jpg">
Here's my second event sheet, this one deals with animations for X and it's not finished yet. There are still timing issues and whatnot. Left click to view full image.
<img src="http://i52.photobucket.com/albums/g21/puppiesonacid/EvenSheet2.jpg">
And by the way, I am learning Python, but it's a slow process as of yet, so I don't know how to script with it just yet. I figured this might be something that scripting would solve, but I'm not sure.
Thanks in advance.
-Nova