First of all, hello, i'm new to this forum.
Second, thank you for a beautiful program. I'm a long time Multimedia Fusion user and Construct seems to have everything that MMF is missing, and more. I've been completely blown away by this program ever since i first started it up. Everything is just so... smart
It's so nice to see that you actually have an understanding of games (insert long rant with bashing of Clickteam here).
Ahhh..
Anyway, I have a few questions about the physics behaviour:
Is it possible to somehow toggle the Immovable option during runtime?
Is there a way to delete a hinge?
If not, could someone perhaps tell me how to emulate this? What I'm trying to do is have static objects placed around the playfield and when a certain event occurs, apply physics to them.
edit: I thought I had figured something out by adding another physics behaviour, but there doesn't seem to be a way to toggle behaviours on/off?