In the current game I'm making I would like to have key bindings, but how would a make it so that Instead of having to write out for example; 'If [Key1] pressed set text to [Key1], set [Direction] to [Key 1]'. Is there a simple way to write; 'If key pressed set text to [KeyPressed] set [Direction] to [Key pressed]. If there is could you please let me know, I would save me a lot of time.