Hello again.
I am trying to make a game where you attack planets as a ship, and single handily conquer them, one by one. My problem is that the texture that is placed on the model is sometimes streched in certain positions, polygons poke through the sprites sometimes, and you can see through the object as if the front (where you can see) was transparent.
These are serious problems I cannot easily find solutions for. If anyone could help me, that would be great!
Here is the [UPDATED] cap: dl.dropbox.com/u/21499454/Games/wrongcapblargh.rar
PLUGINS YOU WILL NEED:
TextureSetter
mousemov
Thanks again!
There is a couple of problems with your cap:
1, You havent generated a UVMAP for your sphere(or maybe not included it)
2, Your model has over 5000 facets(1.25meg)...way too many FOR A SIMPLE OBJECT
3, You need to rescale the model to X,Y,Z=2.00 (the current scale is 83.2 )