Hello, again, forum!
I'm looking for a way to get rid of pixels breaking off of the grid without redrawing it in a thousand animation frames.
The game Tower Climb, (that was made in Construct Classic, if I remember correctly) doesn't matter what happens, the pixels are always aligned. Even if you throw a projectile, the pixels will always be in a perfect grid.
But, when I try this, the pixels seem to break out of the pixel grid and act like they aren't even a part of the game... I can see how this would work great for non-pixel games, but I just can't stand it. (end rant)
I'm not sure how to add pictures to the forum, so I included some "zoomed in" images with a .cap to show the the effect I'm going for in a zip below.
Honestly, this has bugged me since I first started using construct and any help will be appreciated!!