Gamejolt API problem

This forum is currently in read-only mode.
From the Asset Store
Integrate Telegram Payments API into your Construct 3 projects for seamless in-app payment processing.
  • I already set the events like this and compare to the example cap file:

    CROS

    Mine:

    The example cap file:

    The problems is I can't logged in. The game simply crash. It says my game is not responding. What wrong with the code?

    Another question:

    How can I know (or get) my Gamejolt Game ID and Game Private Key?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • If anyone ask for the cap file here it is (REQUIRE Gamejolt plugins, Audiere, Networking):

  • Please REPLY!!!!!

  • Why no one has reliped!!! This post has been her for DAYS!!!!

  • Since CC is retired this section is slower for people to reply, but I got your message on GameJolt.

    Not many people have used GameJolt API in CC I think, especially not myself, but it could be good to try the plugin in a fresh cap to see if it's just not merging with your game or if the plugin truly is broken (are you using Construct Classic R2 from the sourceforge? R1.2 is the outdated version linked from the C2 website).

    You will probably need the token to avoid crashing too, that can be found on the top of the GameJolt page here:

    Click show, and then odds are the plugin will let you enter it via an event or maybe in the plugin properties, that should be how you authorize the app to work with GameJolt but I have never used the API myself.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)