I want to execute an action for an event, but only after the sub-events. Is this possible? I can't seem to do it here.
I want it to work something like this:
On Control "Move Up" Pressed:
Compare Global Variable "Combo" to 0
-- Create Object at ... "Combo icon 1"
-- Start timer "ComboTimer" ... 250ms
Compare Global Variable "Combo" to 1
-- Stop timer "ComboTimer"
-- Create Object at ... "Combo icon 2"
-- Start timer "ComboTimer" ... 250ms
- Add 1 to Global Variable "Combo"
Sorry for the pseudo code, I don't have access to my files right now. Hopefully you can see what I'm trying to do. I know there is an exmple for doing double tap dashing, but this is supposed to be more of a generic combo system, where the combo variable increments following several different key presses - up-up-A to perform a powerful uppercut, for example. Try combo variable is supposed to track which stage of the control sequence has been reached. Obviously, I can't increment combo in the sub-events, because it will make it cascade through both sub-events.
Any suggestions for making this work, or am I going about it totally the wrong way?