DarkShroom: Yes that will only load one picture for each frame, also I'm using different tiledbackground objects.
Jayjay: Your project is interesting for a lot of reasons, and I'm going to spend a lot of time pouring over it and learning from it.
Unfortunately, since you know all of the files you are using you aren't changing textures in the way that I am. I am creating a bunch of objects based on how many files are in a folder that the user chooses, then each object is given the texture of each different file.
Since I have stored the path in a global variable, and each filename in an array, and ive tested that both are storing them properly I'm not sure what I'm doing wrong. Maybe it's too much for construct all at once? Maybe I'm unintentionally entered something improperly?