Adding another level?

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Customize the animation of character when item changed
  • Hi, does anyone know how to add another level?

    As in, when i touch an object, which in my case is a portal, i want it to teleport me to another room or level.

    How do i do this? <img src="{SMILIES_PATH}/icon_question.gif" alt=":?:" title="Question" /> <img src="{SMILIES_PATH}/icon_question.gif" alt=":?:" title="Question" /> <img src="{SMILIES_PATH}/icon_question.gif" alt=":?:" title="Question" /> <img src="{SMILIES_PATH}/icon_question.gif" alt=":?:" title="Question" />

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  • Click this (in the Project tab):

    <img src="http://xs323.xs.to/xs323/08022/addlayout.jpg">

    Be sure to name your layouts (i.e., LevelOne, LevelTwo, etc.)

    To switch layouts at runtime, such as when you touch the teleporter, do this in the Event Sheet Editor:

    +On collision between Player.Sprite and Teleporter.Sprite

    -System: Go to layout "LevelTwo" with transition "None" lasting 0 MS

  • Thank you so much!

    currently im not on a computer to test this out but when i get home i will try this.

    Again thank you so much for your help. <img src="{SMILIES_PATH}/icon_cool.gif" alt="8)" title="Cool" />

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