thanks for replying! unfortunately thts not what i was going for. basically i just want to add force where ever the sprite is pointing at.lets say the sprite is set to that 270 angle,and the sprite rotates no matter what degrees,now when the up arrow is pressed, the force is added to the sprite's angle,instead of that 270,so the sprite moves to where its angle is pointing at.
so,in short: im trying to make an object,that you can rotate with pressing left and right AND you can move the object forward to where its heading when you press up arrow,using that add force event in physics behavior.
i would use 8 direction or custom movement,but they dont work well with the physics behavior.