I'll trying to make reload sprite image at edit time, but can't get it to work
(it's modified sprite plugin)
I've made CString variable to save path to image and button which reloads sprite image from disk.
Function looks like this
int tex = pEditTime->AddTextureFromFile(spritePath)
iTexture = pEditTime->AddImageAsTexture(image)
pEditTime->SetTexture(iTexture)
but does nothing help please))