I really haven't figured much out about the way collision detection works,
and it seems to be handled most by runtime functions, is there a way to define custom collision behavior for a certain object, as a bare bones example, let's say i want any point collision queries that fall between
x=0,y=0
and x=10,y=10
I want that to register as a collision, but anywhere else I don't, assuming some other object is checking for collision with this one, or vice versa
is this possible to define that as an object specific collision behavior, or is there no way to do that?