What's the easiest way to make 3D spheres, pref with bumpmapping? Any ideas?
Thanks.
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Well that depends, you want polygons or NURBS? Procedural, spherical, or UV mapping? Real-time rendering or raytrace?
(Construct can't make spheres. It's a 2D program.)
You're stuck with boxes for now I'm afraid - everything else is 2D.