Hey all, this is partially a help request and partially a suggestion, depending on what the answer is heheh. Sorry if this has been covered somewhere, as usual, I did a quick search on it beforehand and didn't find much.
So what I'm wondering is, yes we can do layer masking and stuff, but is it possible to mask an individual object? And by extension, multiple objects on the same layer? By that I mean, similar to an alpha map.
Perhaps a better question would be, do objects have an individual opacity mask? If so, how do I use it?
If not....
I suggest that construct (probably construct 2) have an opacity mask option of some kind for sprites
Potential possibilities include:
Clever shadow casting
Cool dissolve effects
Destructible Sprites! Imagine shooting a hole in a tank!
Anything a cool, crazy community could think up!