Anyone know of a great method to increase the screen resolution without zooming in the camera? Apparently doing that forces my game to re-render all of the objects to a new size.
I heard a Canvas could be manipulated to re-size the screen at runtime, but I have no idea how to do that. Anyone know of a good solution? My game's res is 256x224, and I'd like to give the option to go as large as 3x the size, and also a fullscreen option.