mouse-driven drop down intellisense menus

This forum is currently in read-only mode.
From the Asset Store
320 high-quality cinematic sound effects for trailers and game scenes.
  • I don't know if this is feasible, but I think it would be helpful to be able bring up the intellisense menu by clicking on an attribute. Like clicking on "X" after "sprite.X". That would make it really quick and easy to select another attribute, or another variable.

    I realize that it might conflict with selecting text though. My best idea is to put a colored round button underneath it with a downward facing triangle at the right, so the user could both click on the triangle to bring up the menu, and they could still click on the word to edit it via typing.

    Food for thought.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • This may or may not be possible, depending on if Scintilla (the editor we use) has the necessary functionality.

    I like the idea of being able to click on expression names though, and replace them easily.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)