Okay, I can't even open a layout anymore without it crashing and I didn't even change much of anything... I think there's something seriously wrong with it. :(
Edit: Upon saving and opening it up again, I'm able to load layouts thankfully.
Same old problem remains, though. Guess I'll have to take your advice and start deleting chunks of code Arima.
Edit 2: Not to clog up the thread with my little updates, but I seem to have fixed the NPC problem, at least. For whatever reason, it seems to have been the fact that I used the V key to continuously advance conversations. Now I can talk to NPCs and go to a new layout without it crashing. I'll have to do a full playthrough of the game and see if that fixed everything... <img src="smileys/smiley12.gif" border="0" align="middle" />
Edit 3: Well never mind once again. It still crashes, it just decided to work a couple of times before. It's like the game is trolling me. <img src="smileys/smiley36.gif" border="0" align="middle" />
Edit 4: <img src="smileys/smiley11.gif" border="0" align="middle" /> Well if this isn't the problem, I don't know what is...
Following your advice to delete chunks of the events Arima, I deleted a group in the layout that would crash after talking to NPCs. I then deleted small parts of that group. It started working when I deleted this:
<img src="http://i45.tinypic.com/mtmq8w.png" border="0" />
Mind you, this is only an issue after talking to NPCs in level 1... very puzzling to say the least, because I don't think RTS behavior has anything to do with timeline objects...