Thanks to you too Ken500!
Mmmh... Ok, I understand better the concept. Nice idea but - in my just humble opinion - I'm not sure it's the better gameplay and design way for your game. For many reasons and especially because how to know where the click/touch area is without full screen? To complicate things further and for example, my workspace is multi-screen, so the cursor can be lost even beyond the borders.
Could you tell us why the game is awaiting validation?
Is there a (short or long) waiting period on Newgrounds ?
Or are first votes enough to appear with the "C3jam" tag?
http://www.newgrounds.com/games/browse/tag/c3jam
Okay, thanks for the advice. Not sure why the mouse isn't appearing outside of the game.
I've also made a version where there is a sort of flash light effect that follows the mouse with a black background but I eventually went with this version. I'll rethink this, maybe I will make it so you don't have to click down and so you'll always be able to see the cursor.
I'm not sure how Newgrounds works exactly with the approval process and why it's awaiting validation. I'm guessing you have to get so many good star ratings before it is kept on the site. Also not sure how the C3Jam tag works.