Echo Of Silence (Full game)

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  • Echo Of Silence

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    Play here on Arcade:

    construct.net/en/free-online-games/echo-silence-67621/play

  • Changelog: v1.6 stable

    New forest Levels

    Bugfix

    New Item : Key

    New Item : Wood for bonfire

    Bunker entrance graphics

    No jump in roll mode.

    v1.0 stable

    [Add] Map terminal.

    [Add] New rooms.

    [Add] Bag sprite.

    [Add] Inventory.

    [Add] End game screen.

    [Add] More levels decorations.

    [Change] Improved movements.

    [Change] Collectable item now goes to inventory.

    Changelog: v0.5

    [Add] Acid drip generator.

    [Add] Rolling Mechanics.

    [Add] Rolling animation.

    Changelog: v0.4

    [Changed] Jump system has been improved with more precise movement and

    more animation frames.

    [Add] Tutorial in the first phase.

    [Add] Lowering mechanic.

    [Add] Ducking animation.

    [Add] Catch animation.

  • Very cool Prince of Persia vibes.

    Still feels a bit clunky, but it's still fun.

    A few suggestions:

    - Maybe make the movement somewhat tile based, so it can be a bit more predictable. Like the Prince of Persia games. I couldn't grab to one of the ledges for a while because I wasn't pixel perfect aligned.

    - The smoke time-out doesn't feel very intuitive. It should only be safe to cross when the smoke is gone completely. Maybe adjust the timing there.

    Cool project though, keep it up!

  • Now i'm working on minimap terminal, and inventory now with bag.

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  • v1.0 stable

    [Add] Map terminal.

    [Add] New rooms.

    [Add] Bag sprite.

    [Add] Inventory.

    [Add] End game screen.

    [Add] More levels decorations.

    [Change] Improved movements.

    [Change] Collectable item now goes to inventory.

  • Lauched outdoor levels.

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