This is my Scream Jam 2023 submission Darkness Profound:
htramu.itch.io/darkness-profound
I heavily used Blend Modes and Shadowlight plugin to create a dark atmosphere. Game also utilize MoveTo and Pathfinding plugins for enemy AI.
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Nice! I'm amazed at how well the lighting works. I was expecting it to impact performance in a bad way. Are you going to keep working on it now that the jam is finished?
I'm on the free version, and this is as far as it gets with the limitations :(