I started working on the movement and shooting abilities for the player. Dummy weapon and bullets with no fxs.
The gun and player are two separate sprites. I created an input manager to make it easier to check which key is pressed and rotate the gun.
Previous devlog#1
Hey guys, I'm Juan from Ezalbot Studios and this is the first develog series for me. I'm working on a classic run’n’gun game. Right now I'm going with the name Me Preso but that could change in the future.
Here is the main character"Cuyo".