Been having some fun using javascript but I am not sure what the best method is to pass an array I created in a script back to an array object in the Event Sheet.
Is there a way to directly set the size and the values using IArrayInstance? I read the below but I am not sure what the appropriate syntax is.
construct.net/en/make-games/manuals/construct-3/scripting/scripting-reference/plugin-interfaces/array
I have already figured out how to pass information back to the event sheet using runtime.callfunction. Is this required to pass a string of the array back to be handled in the event sheet somehow to become an array?
Thanks in advance for any advice!
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Solved my own problem...
Was getting the syntax mixed up.
I just looped through my array in java script calling the below and it worked.
runtime.objects."your array name here".getFirstInstance().setAt(val, x, y, z)
Hey just wanted to say thanks for posting this.