Like in https://construct3.ideas.aha.io/ideas/C3-I-193
I try now to do DDA which is super slow with events and have had it :D
I'm considering pitching €s for anybody capable & with some spare time on their hands to get the community a feasible, fast & reliable way to perform raycasts.
For starters, it should have the same functionality as jw_trace but in the C3 environment.
Next up, build arrays of intersected objects from where the information can be extracted (like in Box2D).
Supporters to chime in with addtional funding are, of course, welcome!
Thanks for your consideration.