Hey Mikal,
I really love your effect.
I only have one problem, if I scale the sprite with relfectY on it the reflection gets distorted (also happens in your sample project).
I don't understand how to keep the reflection 1:1 and I tried alot of things for example: if the sprite hast to be at 100%, square etc. but it seems somewhat random?
Is there something I am missing?
or does anyone else know?
thank you!