You got some awesome ad plugins but your price is ridiculous. You should consider selling some ads plugins individually and give some of the indie developers a chance that don't have the kind of money to afford a whole bundle.
I feel for the poorer developers trying to make it. It seems that the plugins which are needed are hogged and put up at extortionate amounts. I see no real business target in that.. people make more money selling individually than in bundles and it helps indies who don't have that kind of money, when the price is set too high it makes it less attractive.
When I seen appodeal I was excited until I seen who posted it.
Hi bob777, I understand and I do get what you mean, but unfortunately that is not possible, especially for the ad-network plugins. I personally created the advertisement Cordova plugins for the ad-networks, built from scratch for Construct 3, which is written in Android Studio and Xcode, natively and manually, using the Android SDK and the iOS SDK. That is all before I ever interface it with JavaScript, in order to write the Construct 3 plugins.
These are incredibly time consuming tasks, and very hard to maintain. For example, the Mobile IronSource Collection alone takes at least 2 weeks to rewrite and refactor during breaking updates, inclusive of testing. However, there are also the frequent routine updates that range from sudden weekly to monthly. You may check our project tracking if you wish to learn more.
If I were to make the Appodeal plugins, this would be of the same case.
And, unlike game apps where you target millions of people and you can sell products at a significantly cheap price. In the Construct Master Collection, we only expect under or within hundreds a year of professional game developers. In comparison with our pricing, this is actually quite cheap. Especially since we also have to pay taxes and other business expenses.
And, you're right, there is no real business target, but that's only because of such a small market. But, I and the other supporters just made it happen since we needed one, even if the need only occasionally happens to a few professional game developers. But this will significantly help anyone who looks for it, studios and most especially indie developers, avoiding huge costs and saving a lot of time and money from developing their own. I assure you no extortion is happening here, when all of the funding is reinvested in the improvement and maintenance of the collection.
I'm afraid this is the reason why most great Construct 3 plugin developers found in the store suddenly left and stopped maintaining their plugins, due to low funding. And, this is my solution to avoid that end, to provide for professionals who just need quality and long-term investment for a complete set of game development tools, that are reasonably cheap for the amount of work, and still sustainable in long-term.
People ask me to provide the best plugins for Construct 3, with more features, stability, reliability, more documentations and most especially a long-term investment. While, others just ask to provide it cheap. But unfortunately, I cannot do both.
I have to do the prior, provide the collection which will have the best quality that we could offer and be able to have enough funds in maintaining and expanding the collection.
If you expect to have a ROI higher than $99.99
, then I think this is a fair price, especially since game development costs significantly more than that, and this is a one-time fee with free updates and additions. Otherwise, there are fortunately free built-in alternatives like the Mobile Advert.
I hope you understand.