How do I zoom in and out with a orthographic view?

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  • I want the 3d camera to be able to zoom in and out. but it's always stuck at the same distance. I have tried changing the fov and the canvas size. but neither produce the effect.

  • The whole point of an orthographic view is the distance from the camera doesn't affect the size. You could try scaling the layer/layout instead.

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  • The whole point of an orthographic view is the distance from the camera doesn't affect the size. You could try scaling the layer/layout instead.

    That does not fix my issue it seems. Also the orthographic view does not fit the preview window despite being on letterbox scale. I get the point is that distance does not affect the size and that is the desired result. so that objects maybe behind a wall on the corner won't be obscured by it's relative perspective. But not being able to choose the orthographic scale limits it's usefulness.

    Blender has a orthographic scale option in it's camera settings. could something like that be added to the 3d camera object?

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