mayhamurasaki
re: https://www.construct.net/en/forum/construct-3/how-do-i-8/work-steam-cloud-local-storage-156203?kws=steam%2bworkshop#forumPost1026323
what was the result? did you end up making your own save for steam cloud?
for me all I want to do is store the overall game's progress. i.e. I have X number of map-levels in my game. Once you beat a map-level, you unlock the next one. I don't mind if the save game state is local, I just want the main game's progress to be on the cloud, and since I'm already using JSON, maybe I can do it that way??
Check out this documentation, you should be able to use nwjs / nwjs plug-in to save data to disk and use the automatic steam cloud sync (auto cloud) to save the files to the steam cloud.
partner.steamgames.com/doc/features/cloud
thanks, I've been looking at that. I wonder if anyone has done it.
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Yes, I think so. I remember a while back (a year or two ago), I was helping someone with Greengrinds and they also were using the auto cloud.