Hi, I was trying out the pick top/bottom" action but something went wrong. So I have 4 or 5 same sprites overlapping each other. And when the Bullet collides with a sprite, the sprite will be destroyed. However if the sprites overlap each other all 4 or 5 sprites get destroyed instead of one. Therefore I tryed to pick the top sprite and destroy only that, but something is not working.
-> sprEnemy: on collusion with sprBullet
--> sprEnemy: pick top instance -> sprEnemy: destroy
This is how my event looks like.