My current project is using many sprites and I just realised the estimated memory usage in my largest layout is very high (4.2 GB) and my computer has a hard time opening the preview.
From what i gathered around other posts, sprites should take up about 4 bytes of memory per pixel. Thus a 1920 x 1080 pixel image should have a memory impact of around 8 mb. However images I use have a much higher impact...
For example, I created a test laytout with only 1920 x 1080 pixel background image in and the image memory records 23.8mb memory use! A fully empty scene still takes 2.3mb so that would mean the image takes 21.5mb of memory, almost 3 times as much as it should.
Has anyone encountered this or could point me in the right direction?
Thank you very much