In the editor it runs normaly, but in the arcade it always fails.
I made it so that when you die the game slows down to 0.5, but even with an event saying: When the layout starts, set time scale to one, it continues slow, unless you pause it.
I even tried attaching a variable to the time scale.
Is it any kind of free edition limitation? Because I already used time scaling with the pause, maybe there is a time scaale events limit.
here's the game:
https://www.construct.net/en/free-online-games/birdwars-53788/play
thanks in advance:)