I'm trying to create json files with all the information of my layouts and create others automatically.
I have to acquire all the data regarding the variables of all the sprites, now I have this problem:
If I do: console.log(Sprite.InstVars) I get an output (like in the screenshots).
But I can't get the variables any other way.
if I do:
Sprite.LocalVars.variablename
I get that variable, but I want to use .localvars because I need to get all
and how many there are.