I'll surely read it. I am also working on unity using photon and god! Its easy cause most of the complex things are handled by photon itself.
You'll need to implement it
yourself, locally, otherwise.
I will surely look for a way!
99% of those can be solved by simply adding a TURN server to your ICE list.
Well, Yes, I have read many forums and stuff about NAT stuff.
But I can't afford to pay for just making game playable as I just want games to be there to play. And I just wanna try if games which I have made works fine and if people like it. If they like it then I'll surely adding many things too.
But that's in the future time.
I hope I can find easier solution for this photon thing.
Atleast photon doesn't have issue with network I can still make turn based multiplayer
Anyway thanks for pointing out on issues I should focus on. :)
Multiplayer is tough as Ashley said ๐คฃ๐คฃ