I want to TWEEN an EFFECTs parameter in runtime. Ex.: change the WARP X speed parameter over time with TWEEN - How do I do that?
Thanks 😊
Use "Tween value" action and "Is tween playing" condition:
Sprite Is tween "tag" playing: Sprite set effect parameter 0 to Self.Tween.value("tag")
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Thanks - i'll try it out 😊