I’m not sure how c3 does the tweening, but you can do it with an expression. First you have a variable t that will increase with a constant rate from 0 to 1. In the following it does it over 2 seconds. Then to do the ease/out you can use the cosp() expression. But there are other ways.
Var global=0
Var t=0
Every tick
— set t to min(1, t+dt/2)
— set global to cosp(0, 100, t)