Hello,
I managed to spawn a bullet when a target was acquired. However, the bullet only shots once -- as if acquision only happens once.
I also tried to unacquire immediately after shot but this didnt cause a reacquire and shoot again.
what am i missing to get the turret should many times until some condition is met?
thanks
Dan
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You need to spawn the bullet with the condition 'on shoot'
Yes, that is what i do ...
I thought that there needs to be some condition to cause onShoot to happen more often. It seemed as if onShoot only happened once.
You described it like you are spawning the bullet 'on target acquired' which is a different condition. Let's see a screenshot of the events
and the properties ...
Are the other turret events a secret ?