hi ive been developing this game in construct for a while now but i keep on running into problems when trying to do a retro CRT filter look
im using a filter called 'lottes CRT'
all the events for setting up shader effects and screen resolution modes are very complex, but i had them mostly working until i just tested my game on a new 3440x1440 monitor.
the lottes CRT filter seems to miss certain horizontal lines entirely when rendering. attached is an example image of the title screens text option
if anyone has any experience resolving these kinds of problems id be extremely grateful for any help!