I have a one-click game that has a single button (MainButton) that covers the whole layout.
On the Game Over screen are three other buttons (ButtonShare, ButtonRate, ButtonLeaderboard) on a layer above MainButton - however when I press any of these three buttons it also triggers MainButton which restarts the game.
How would I go about implementing pressing ButtonShare, ButtonRate, or ButtonLeaderboard without also triggering ButtonMain at the same time?
Thanks all :)