So basically I know how to import a tiled map into construct by using the tile map object. However, the issue I'm having is with the sizing of the map on import in construct.
For example, in "Tiled" my map is only 128 by 160 tiles as you can see below
However, if I make a map in construct like this one my map in construct ends up being way to small. So In light of this, I guess my question is how do I know what to scale my construct viewport size to in order to accommodate my whole map that I'm importing from tiled?