Hello everyone!
I'm actually working on a little game with tile movement and I meet a problem.
My main character has the "Tile movement" behaviour and the obstacles have the solide behaviour. I manage to go behind them but I seem to not be able to go in front of them (the size of the sprites are 100 width and 200 height). I tried to put a hitbox for my character and the obstacles in the 100x100 bottom square of each of them.
So I don't really understand why I can overlap an obstacle from behind and not from the front.
You can move 100 pixels each time (with Tile Movement).