Hi Everyone,
In my game I would to test to see if there is a path from point A to point B, but not avoiding solid objects, but instead by only traveling on specific objects.
Here is an example...
X - Block
O - Empty space
I - Movable space
This version will allow the path to connect up and down:
X I O
O I O
X I X
This version will not allow the path to connect:
X I O
I O O
X I X
Is there a way to do that in construct?