Hi everyone. I've encountered an issue. I've made a feature in my game so I can have multiple translations of the game and the player can choose the language during runtime. This has worked perfectly for more than a year but now, for some reason, anything after entry 36 just returns a blank.
I have a json file where I store texts for various languages:
Every time a layout is started these entries are put into an array:
I've checked the array during debug and it has all the entries so it's not because they're missing.
Does anyone have an idea of what's gone wrong?