Hi. I'm having real trouble exporting my game in a signed APK format that can be uploaded through Google's Android console.
I can export unsigned stuff, but whenever I try it signed, it fails. It compiles locally, then uploads to the Construct build thing, but after a few minutes it fails.
I'm extremely new to this stuff, so the error messages mean nothing - and googling them brings up nothing helpful. The game itself runs perfectly fine on my computer and in remote preview.
Does this mean anything to anyone? I'd be really disappointed after spending all this time (and a little bit of money) on it, if I couldn't actually publish it.
Error: Checking Java JDK and Android SDK versions
ANDROID_SDK_ROOT=~~/androidSDK (recommended setting)
ANDROID_HOME=~~/androidSDK (DEPRECATED)
Using Android SDK: ~~/androidSDK
:wrapper
BUILD SUCCESSFUL in 3s
1 actionable task: 1 executed
Subproject Path: CordovaLib
Subproject Path: app
FAILURE: Build failed with an exception.
* What went wrong:
Could not initialize class java.nio.file.FileSystems$DefaultFileSystemHolder
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https:/~~/help.gradle.org
BUILD FAILED in 3s
Command failed with exit code 1: ~~/gradlew cdvBuildRelease -b ~~/build.gradle