I had finally got a good (good enough) level editor going so I decided to export it to my game. The only difference is my game uses tile maps (I will take autotiling another day) whereas the test editor I set up uses sprites. Everything was working fine (except I can't change Mouse.X to touch.X in the code because it automatically thinks that I am touching 0,0 whenever I stop touching.) Heres my test editor link.
https://www.dropbox.com/s/7z8qvryghx45y48/TileEditor.c3p?dl=0
But when I put it into my game it doesn't work... (ignore most of the game. Only pay attention to the level editor event sheet and layout.)
https://www.dropbox.com/s/ss481gzj4ujrxi1/Slip%20Slap%20Snap.c3p?dl=0[/url;]
If anyone can tell me how to fix the code that would be great! Also if you have any tips on autotillers or know how I can get it working mouse free I'll be rather greatful!