Hi all,
drive.google.com/file/d/1ZNcYPDl2RYoOc0DTzcydUUPNBJ_cgUYr/view
I'm creating "physics" without the Platform behavior. First up... Collisions and landing safely. But I get stuck there immediately.
It calculates the fall correctly: if it's too close to the platform to keep falling in its regular speed then it starts adding 1 to the player's Y position with a WHILE loop until it hits the platform.
So far so good. But then even though I believe the WHILE loop condition does become false because the player stops falling, it seems to be stuck in that tick and not move on to the next one. The game becomes unresponsive. Why? I don't understand.
Thank you