when one object hits another object, how do I prevent them from "melding" together instead of just stopping at each others edges?
Do these objects have Solid behaviours?
Have you set both of their collision polygons correctly?
Also check to see if stepping mode is enabled, if you're using a movement behavior.
Do these objects have Solid behaviours? Have you set both of their collision polygons correctly?
They both have solid behaviors.
Basically 2 separate square objects and the polygons are at maximum
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Ok. I'll read up and that and let you know. Thanks